Tag: plugin

  • Ornatrix Maya V4 BETA: Surface Comb strand data

    https://i.ytimg.com/vi/1O_CpIFeiPQ/hqdefault.jpg Surface Comb operator in Ornatrix V4 can be used to define and control strand data using surface sinks. In this tutorial we learn how to use this functionality to control surface-varying frizz and length values of hair. More info: https://ephere.com/plugins/autodesk/maya/ornatrix/ source Link to this post!

  • What's new in Rigger 2.4.5. for Autodesk Maya

    https://i.ytimg.com/vi/dTJhmQsnS4M/hqdefault.jpg Download Rigger for Maya: http://www.rigger.ws/downloads/rigger/ source Link to this post!

  • MAYA 3d Rigging speed comparison: Mouse vs VR

    https://i.ytimg.com/vi/raUj7yr_gKc/hqdefault.jpg A speed comparison video of 3d joint placement in the old way (using mouse and keyboard) and the new way (VR with MARUI) in Autodesk Maya. Result: VR and MARUI 63% time saved Experience yourself today how VR makes character rigging easier and faster. FREE TRIAL: http://go.marui-plugin.com/freetrialnow #autodesk #maya #3dcg #cgi #vr #rigging #maruiplugin…

  • Rigger. Auto Rig for Autodesk Maya

    https://i.ytimg.com/vi/i3_8DebUpdg/hqdefault.jpg Download Rigger for Maya: http://www.rigger.ws/downloads/rigger/ 3D Rigging and Animation Service: http://www.rigger.ws/service/ source Link to this post!

  • ModIt 2.5 – Hard Surface Modeling Script for Maya – Tutorial Detailed

    https://i.ytimg.com/vi/G7BcoggyFg4/hqdefault.jpg http://wzxstore.com/Script/ModIt ModIt is a script for Maya that will be your companion during your HardSurface Modeling in Maya! source Link to this post!

  • XrayUnwrap 1.5.6 for Autodesk Maya – Teaser

    https://i.ytimg.com/vi/Wjg66Ux1NwI/hqdefault.jpg This video shows the main features and how quick XrayUnwrap for Maya works. XrayUnwrap 1.5.6 for Maya will be released shortly, you will find the official link here http://www.raylightgames.com/www/xrayunwrapmaya/ source Link to this post!

  • Blender 3d: Focus – Features Montage

    Blender 3d: Focus – Features Montage

    https://i.ytimg.com/vi/aOpx05NqGtE/hqdefault.jpg Montage of the main features of Focus. Get it here: https://blendermarket.com/products/focus—blender-ui-suite Focus gives you the choice to set up Blender in an immersive UI-free layout, allowing you focus on your art rather than finding the perfect setup for software. This addon is workflow-agnostic; meaning you can use Blender however you like and Focus will…

  • Get Sheet Done – sprite sheet creator for Blender3D. 1.3 release.

    Get Sheet Done – sprite sheet creator for Blender3D. 1.3 release.

    https://i.ytimg.com/vi/Wdq8fD8V7m0/hqdefault.jpg New features in version 1.3: – Removing individual sprites. – Slicing images to sprite sheets (or smaller images) This addon allows you to generate sprite sheets in Blender 3D from images, or directly when rendering animations. You can set up render strips (frame ranges for different cameras) and render everything to one or individual…

  • Creating a Blender 2.8 Voxelize Python Script – Beginner Tutorial

    Creating a Blender 2.8 Voxelize Python Script – Beginner Tutorial

    https://i.ytimg.com/vi/l9wSDtqThmQ/hqdefault.jpg In this free bonus tutorial for Blender 2.8, I walk through how I created a script to turn any 3d model into a voxel style mesh. 7-DAY FREE TRIAL (100’s of Blender Tutorials) 🎉 http://cgcookie.com GETTING STARTED IN BLENDER: Blender Beginner Basics: https://cgcookie.com/course/learn-the-blender-basics What is Blender? https://cgcookie.com/articles/getting-started-with-blender FOLLOW US: http://instagram.com/cgcookie Tweets by cgcookie http://facebook.com/cgcookieinc…

  • Blender Modeling Add-ons: Box Cutter

    Blender Modeling Add-ons: Box Cutter

    https://i.ytimg.com/vi/bgB2E7AmaNo/hqdefault.jpg https://gumroad.com/masterxeon1001 – masterxeon1001 on Gumroad In this tutorial we’ll explore the basics of Box Cutter – a paid Blender 3D modeling add-on by Team C (Jerry Perkins and Adrian Rutkowski). Let me know your thoughts in the comments below! After the release of Hard-surface Modeling in Blender course we got a lot of questions…