【MMD in Blender】MMD into Blender 3D (Import and compose tutorial)


https://i.ytimg.com/vi/WBX7DHfQ9SU/hqdefault.jpg



Just small tutorial how to import mmd (mikumikudance) models in blender and compose it in MMD style.)
for beginners.)

Links:
http://fav.me/d63uljw – my result on Deviantart.
https://github.com/sugiany – MMD Tools for blender.
http://nubbycakums.newgrounds.com/ – music.
http://http://www.blender.org – Blender 3D.

Follow me on:
FACEBOOK: http://www.facebook.com/groups/Dimosher/
DEVIANTART: http://ds-dna.deviantart.com
VKONTAKTE: http://vk.com/dimoshersgroup

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48 responses to “【MMD in Blender】MMD into Blender 3D (Import and compose tutorial)”

  1. I got the model into blender and matched all the textures to their required places, but i cant find out how to make them all 1 texture for importing to garrysmod or pac3. I also cant figure out how to find the animations already rigged for the model and how i could get those into gmod or pac3 along with the textures, could somebody help me please?

  2. For those who didn't see bones after the model is loaded:
    -First, after your model successfully imported, press the n key. It will open the property panel.
    -Scroll down until you found the 'MMD Display' segment.
    -Make sure the 'armature' is checked alongside the 'mesh'
    -You would see its bones after that

    p/s: My blender version is 2.78, so idk about other versions, but should it worked on recent ones.

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