01 VRAY for Maya Rendering Tutorial Series for Beginners – Linear Workflow


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01 – VRAY for Maya Rendering Tutorial Series for Beginners – Linear Workflow

Download Vray for Maya Trial here -http://www.chaosgroup.com/en/2/vray_maya.html

In this Vray for Maya Rendering Tutorial series for beginners you will cover the very basics of vray rendering inside maya.

You will cover the following very important topics;
– Linear Workflow to get your renders look realistic
– Render Sampling
– Vray Lights
– Vray Materials / Shaders
– Global Illumination / GI
– Render Elements that will help your composting process
– Environment Overrides
– Vray Sun and Sky

Once you finish this series you should have no problem with diving into more advanced rendering techniques with vray inside maya.

This series was created by Peter Hartwig from renderschool.com so make sure you check out his website for more !

WEBSITE – http://www.renderschool.com/

Thanks for Watching!
Edge-CGI
http://www.edge-cgi.com

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21 responses to “01 VRAY for Maya Rendering Tutorial Series for Beginners – Linear Workflow”

  1. hey there, thanks for the basic tips! Do we need to linear the reflection, refraction, fog colors of a material as well? If yes do we need to do it for example if we use color ramp or vray color or any other procedural color in the material? Thanks!

  2. Everything look okay in frame buffer but when i save it as png it gets darker…when saved as jpg its same as vfb…nd then when i open the same png image in another image viewer its same as vfb…wht the hell going on..???

  3. Thankyou, man, it's pretty useful, i see you know about the fundamentals. Well, just an observation: It would be nice if you use a "zoom" software or something, cuz the Vray Parameters are difficult to see.

    Greetings from Mexico!

  4. hi, v ray rendered your scene in an instant, i created the same scene but v ray takes an unnatural amount of time to render such a simple scene… do you know why? could it be that my graphic card is not good enough?

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