13 Deadly Sins of Architectural Rendering


https://i.ytimg.com/vi/GQM7FNjGAHA/hqdefault.jpg



Don’t make these mistakes in your architectural renders ๐Ÿ™‚
Watch the Full Introduction to Architectural Rendering: http://www.thearchitectureacademy.com/fe/51372-introduction-to-architecture

source


50 responses to “13 Deadly Sins of Architectural Rendering”

  1. This video disappoint me because andrew is just telling the points like giving an interview. You can add visual differences of do and don't types so I think it would be good to understand and your intense of making it will be fulfill.

  2. I agree in the sins when you are the designer, but when you depend on other client's needs, it's useless, because it's not your design neither what you want to show (in the case of wide lenses), Most of the clients tells you what to show or ask you for a wide open shot where they can visualize more areas and spend less in 2 Renders, they want 2 renders in one. When you finish the work you promise yourself to render how you really want it, but sometimes you don't have the time to do it, so you put that render in your portfolio.

  3. from doing real estate photography, it is always recommended to use a wide angle lens. if you dont own a wide angle lens + full frame camera chances are you're not going to get hired. you want to get the entire room in your shot, and hopefully the same from one more angle. not just the nightstand and part of the bed. its undesirable to have objects leaving the frame. also someone below mentioned the unappealing distortion that may come with wide angle lenses, that is due to your camera not being at the right angle relative to the ground. it needs to be at a 90 degree angle so that all of your vertical lines are straight. do a quick google search on "architecture home" and you will quickly be able to see that all vertical lines are straight. i think maybe using something like a 50mm would be good for more abstract architectural rendering/photography. but for those of us that like to create home interiors/exteriors that represent the real world, id say use wide angle.

  4. in the real world clients just want to see their whole proposed design preferably in one shot if possible…also you have no control on the finishes etc …they are what they are …they arent interested in personality or anything else …just their design. Perhaps these comments are more aimed at real estate rendering rather than architectural where you need to sell stuff off plan.

  5. I stopped watching at # 1 Wide Lenses -_- So how can a client or rather, people looking at your photos appreciate your project example a bedroom like what's in the video, if you'll just show a piece of the bed and its side table with a lot of books? I mean, the whole meaning of rendering is for other people to visualize your project?

    I guess the point at number 1 is to give a focal point to the image you want to render in which boils down to select the best part of your project or if you need to show all the parts of your project, you need to create a visual magnet into the image. If you're just rendering for no reason and just really want to test your rendering skills, you can do what he says at number 1

  6. Hello young tom cruise! you say don't use wide angle lens, but then how are you to show the entire room otherwise? last time i checked, architectural renderings are to visualize entire rooms, so that people know what they are going to build.

Leave a Reply