• Wednesday , 3 June 2020

3D Car Modeling Tutorial pt.2 | Autodesk Maya | Modeling a Lamborghini Huracan

Code Canyon


Model created by Zack Anderson for 8fifty2

This tutorial is designed to teach you how to use Autodesk Maya’s tools and techniques to model a photorealistic Lamborghini Huracan.

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Setting up Blueprints in Autodesk Maya and Adobe Photoshop Part 1 – https://youtu.be/5T7Y35OXYA8


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  1. Bonn Junior
    July 22, 2019 at 14:15

    Thanks a lot ! God Bless !

  2. yunus keskin
    July 22, 2019 at 14:15

    That is great thank you for tutariol

  3. Karloo
    July 22, 2019 at 14:15

    your mouse is a fucking pain in the brain

  4. Greg White
    July 22, 2019 at 14:15

    Loving the videos, very well explained. Although the one issue I'm having is my edge loop doesn't seem to go across all of the distance that yours does, it will cover 3/4 of it and not select the remaining, is this an easy fix? Thank you anyway, keep up the great tutorials!

  5. Arcanjo Pires
    July 22, 2019 at 14:15

    thanks a lot mate………i am using blender but i learnt and i am learning alot from your tutorials

  6. Justin Scott
    July 22, 2019 at 14:15

    Thanks again for these tutorials! It's going great for me, and it's actually helped me learn about modeling more efficiently and edge flow. Even after I finish this tutorial, I think that the skills I'll learn throughout the series will stick with me.

  7. Sarah Sparraw
    July 22, 2019 at 14:15

    You are so Awesome!!!!! Thanks a lot for this great tutorial, I'm really improving my skills!!!!! <3

  8. Main Z
    July 22, 2019 at 14:15

    can u please say how did you mirrored the front section??

  9. Mindzor
    July 22, 2019 at 14:15

    What is the hotkey for scale tool ? (the one you use to straighten lines)

  10. Кирилл Круковский
    July 22, 2019 at 14:15


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