https://i.ytimg.com/vi/sEq6_z8VzRY/hqdefault.jpg
Texturing in Maya with Xnormal and Mentalray bake – compose in photoshop.
This should work with other 3D software too rofl lol lolz
Credit to Xnormal team, YOU GUYS ARE AWESOME!!!
http://www.xnormal.net/1.aspx
The thing is I cannot scale uniform the UV unless it’s in full window mode, so it’s some kind a bug on maya 2014.
source
Link to this post!