3D Maya Rig Tutorial Part 9 Spine Control


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7 responses to “3D Maya Rig Tutorial Part 9 Spine Control”

  1. I´ve seen recently your tutos…nice work!!…BUT…I´m trying to understand why IK spline? i´ve usually use the same controls but with constrain parent to make rotations (it´s like FK). Then i´ve got a bone (with two legs) and the root contains the Base of the spine and the root of two legs to have a control of offset hips (bone of legs). Thanks !!

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