https://i.ytimg.com/vi/2ASS7fCOCME/hqdefault.jpg
In this video I 3D model an old 50’s TV Camera using Autodesk Maya 2022. The original design was done by Petteri Torvinen, I found it online and loved the style of the old TV cameras so I had to re-create it. Shoutout to Petteri for the awesome design.
Before UV mapping I added a few small details and duplicated a few screws, but majority of the blocking out and high-poly modeling process is shown in the video. It was a lot of fun to make so I hope you enjoy! Stay tuned for PART 2 where I take the model into Substance Painter to texture it.
Let me know in the comments what you would like to see me 3D model next, and don’t forget to subscribe to the channel to see more weekly 3D content!
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3 responses to “3D modeling a 50's TV Camera | Autodesk Maya 2022 | PART 1”
Where u use turbosmooth
nice video! like
What a sweet idea!!! Nice model