• Thursday , 2 July 2020

3D Modeling Head From Reference Maya 2016.

Code Canyon


This is a beginner’s tutorial for modeling a head alone (no body) using photo references. Please note that this modeling process is just for following a reference and not for video game.

There are many approaches to 3D modeling. You can start with a cube, add edge loops and model that way. I like to start by defining the eye socket and extruding from there.


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