3D Modeling Head From Reference Maya 2016.


https://i.ytimg.com/vi/ikV28UJcCvE/hqdefault.jpg



This is a beginner’s tutorial for modeling a head alone (no body) using photo references. Please note that this modeling process is just for following a reference and not for video game.

There are many approaches to 3D modeling. You can start with a cube, add edge loops and model that way. I like to start by defining the eye socket and extruding from there.

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