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41 responses to “3D Timelapse: BMW i8 – Autodesk Maya”
Nice retopology 😉
Christ I hope the artist in this vid is somewhere making six figures for his brilliance!
man,
you are very very talented.
enjoyed this one. very inspiring and educating at the same time.
OMG !! without refrance very nice work
wait, you didn't finish, where's the rendering part,
you so good artist
I have cars i need to design in 3d but idk how to use the software
godlike!
This is proof having no life is sometimes a very good thing.
Whats the differences between Maya, 3DS MAX etc?
How much can you get payed to do this?
Very cool!
epic effort. Maya has some really solid modelling tools especially more recently. With some clever brains and techniques its the most powerful I've used. This along with the fastest retopology tools I've seen. Its becoming a solid all round product. It took me a good couple of years to move from 3ds max to Maya and feel comfortable. Not looking back, for my needs anyway. great job. I'm taking you didn't model this from memory and had image planes for reference?
And here , i am staring at my cube in Maya
This is sorcery.
You need dimensions of every item on this car. But where do you get the dimensions?
how did you work in side any the other side modeling automatically
woww….
ITS AMAZING…..
I just don't understand how he did this without any reference image lol
Also u should like this because it isn't someone just showing off what they did in [3D modelling software goes here], it's showing us how it was created
DAAAAAMMMMNNNNNNNNNNNNNNN!!!!!!!!!!!!!!!!!!!!!!!!
How much do you make a chevrolet opala?
You are a professional!!
wouldnt importing this to zbrush improve the end result ?/
Does anyone know the basic technique? How is he creating new pieces of mesh out of his already existing? I assume then he's just using the translate tool to move the vertices?
hats off !!!! 🙂
How did you turn the planes into a mesh like that? You also started painting it gold
you are the boss!!!!
Awasome Bro
You work INSANE.. Loved it bro. Brought the shapes perfectly (y). Can you give some tips to work in perspective in character modelling with perspective view blueprint..
how did you model the wheels? The model didnt have wheels and then once you were done with the headlights the wheels were there.
Yeah who dislikes this video? There's no talking, no click bait, just a time lapse of modeling an awesome car. seriously
Well done mate
The people who owns three wheelers, disliked this video.
wow what program is this ? i usually just use inventor or autocad , this one is so advanced. this guy should get a job at bmw designing the new models and engines for the cars. amazing work man. hard work pays off 22 hours ????
Wow. You are a professional bro. <3
Can I have the track link, please.
Did you have schooling for this? I'm into 3D modeling but I can't seem to produce models as good as I want to. Do you think time will fix this or do I need to go to school for it? Thanks, I love your videos.
I would give it a dislike for the none render setup. Some of us watching can model a car fairly good. The challenge is to get a really good render.
que elegante aprender a diseñar asi
how did yu start building without the blue prints setup ? Really Mindblowing, good stuff man 😀