3d Tutorial | Spherical Pattern Symmetry | 3dsMax


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Hi, everyone. In this tutorial, we use a procedural strategy to quickly design a 3d pattern sphere in 3dsMax 2017. Most of the techniques used in this video are common polygonal modeling procedures which can translate to other capable 3d modeling applications. Go here for the Blender version: https://youtu.be/SeG9q31Lv7o

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18 responses to “3d Tutorial | Spherical Pattern Symmetry | 3dsMax”

  1. great as usual….one question….love those materials at the end….as many others spread around your tutorials…any chance that you may do a little tuttorial about those? expecially those like that at 9.07 of this tutorial? I suppose you use either mental ray or iray for your renders..but even if you use other ones I think that the metod should be somehow similar

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