• Friday , 5 June 2020

#4 Maya For Beginners – Model a Cartoon House Tutorial 1080p HD

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#4 Maya For Beginners – Model a Cartoon House Tutorial 1080p HD

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29 Comments

  1. armleo99 gutmez
    July 13, 2019 at 14:02

    chingas a tu madre la neta me desespero tu pinche techo y al final lo borre para hacerlo con una simple placa y ajustar los vertices

  2. Aashish Jagneet
    July 13, 2019 at 14:02

    Waoooo

  3. Daniel
    July 13, 2019 at 14:02

    damn i never went so much ahead in my life

  4. Nikita Materman
    July 13, 2019 at 14:02

    good grief, the poly count is just.. waaaaaaayyyy to high

  5. Muditsh Sharma
    July 13, 2019 at 14:02

    Go ahead xD

  6. Henri Ylen
    July 13, 2019 at 14:02

    Thanks for your effort and for the clear explanation!

  7. YerkDiff
    July 13, 2019 at 14:02

    Fuck you guys! I would've never noticed him saying "Go ahead" so much if I didn't read it in the comments. Now I can't stop!!!

  8. Sally Lew
    July 13, 2019 at 14:02

    Thank you for this tutorial!

  9. billy huang
    July 13, 2019 at 14:02

    Go ahead and keep doing great tut ;)!!! Thx man

  10. Yassine Aguedid
    July 13, 2019 at 14:02

    thnks sooo much bro

  11. Serenade Lydia May
    July 13, 2019 at 14:02

    I've been following along with this tutorial so far and loving it 🙂 I'm studying a course in 3D modelling at the moment which has taught me a lot, but even just by watching these videos, I've picked up a few different little tips and tricks. Thank you for sharing!

  12. L4FE
    July 13, 2019 at 14:02

    cornhub

  13. David B
    July 13, 2019 at 14:02

    I've worked a lot with 3ds Max, but needed to learn Maya for a new job. Your tutorials really helped me learned the new interface even if I didn't need the modeling knowledge. Very well done!

    Oh and when you play around with the thickness of the extrude, when it jumps to fast. I find it easier just to hold CTRL down.

  14. Quinn Delano
    July 13, 2019 at 14:02

    these tuts would be lynda.com quality, if only you didnt say "go ahead" so much. seriously. its annoying.

  15. CDModelz
    July 13, 2019 at 14:02

    Great videos. Finally I have found a decent tutorial on Maya for starters. It is much harder to use than SolidWorks.

  16. Hải Dương
    July 13, 2019 at 14:02

    i extrude the roof of the house, still turn on "keep faces together" command, but when i adjust thickness of the whole face, extracted faces are extracted separately. i don't know why?

  17. Ai Kikuchi
    July 13, 2019 at 14:02

    how did you unsmooth it?

  18. Matias Cornu Barragan
    July 13, 2019 at 14:02

    Hello! I have two questions
    first: When i rotate the house walls details they appear in black like if they were upside down, why is that happening?
    second: When i extrude and give offset to the roof surface the object becomes transparent like if it where in the wireframe mode, but i cant turn it down.
    Thanks and good job keep it up!

  19. KarltoonTV
    July 13, 2019 at 14:02

    I'm getting there. My roof doesn't look as good as yours, due to some technical difficultes, however, it looks just as good.

  20. глеп глеп
    July 13, 2019 at 14:02

    y dont you use freeze transmogifigation option when "house in not at the center"?
    thanks for tutorial!

  21. DoJo Personae
    July 13, 2019 at 14:02

    GO AHEAD

  22. Matthew Brett
    July 13, 2019 at 14:02

    How do you unsmooth mesh?

  23. 3970xRocks
    July 13, 2019 at 14:02

    I love the tutorial but I spent nearly 3 hours trying to work out why adding edge loops after extruding the roof wouldn't work. Please could you put in the description the solution to this which is to select the mesh tool, merge vertex and drag the unwanted vertices to ones that you want to keep. I almost abandoned this which would have been a shame as I've learned so much from these tutorials. I'm using Maya 2014 and I believe others using 2015 have had the same problem.

  24. Nippy Bridge
    July 13, 2019 at 14:02

    do you get paid for every time you say "go ahead"?

  25. Gunta Urbanovica
    July 13, 2019 at 14:02

    what do you press after "3" to cancel it? it seems to get stuck irreversible (not responding to ctrl+z) when i do it :/

  26. Detlef Fischer
    July 13, 2019 at 14:02

    hihi..lets go ahead 🙂

  27. mrseq
    July 13, 2019 at 14:02

    Ok so am on Maya 2015. When I extrude the roof, checked normals everything is ok. Exactly to the model. I run the edge loop to support the edges and it doesn't go all the way around the model. Its like its broken edged. I don't understand when the extrude and all faces are correct. Maya is a pain in the arse baby to modelling compared to 3ds max, they need to develop this area,…….

  28. Maiyen
    July 13, 2019 at 14:02

    Quick tip guys, instead of inserting edge loops, you can BEVEL the object in edit mesh . Change the fraction and segments as desired for smoothness.

  29. demm9000
    July 13, 2019 at 14:02

    One question: when I press 2 to see the SMOOTH preview, io cannto get rid of the Wireframe, so I really cannot see the object smooth. Any hotkey that Im missing to press to HIDE THE WIREFRAME? THANKS!!!! 😀

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