https://i.ytimg.com/vi/KmMMRMGAcf0/hqdefault.jpg
In this video tutorial, we go over the process of how to procedurally generate 3D tree models inside of SideFX Houdini 16.
source
https://i.ytimg.com/vi/KmMMRMGAcf0/hqdefault.jpg
In this video tutorial, we go over the process of how to procedurally generate 3D tree models inside of SideFX Houdini 16.
source
5 responses to “How to Generate Procedural 3D Tree Models in Houdini 16”
Nice work 🙂
Thank you
Treeriffic!
Man, it's good!
Do pls rig tutorial!
Thank you very much!
Your work is very helpful.
I have been doodling with rigging with Houdini 16, away from the shelfautorig tool, mostly trying to emulate my Maya rigging routines from years ago.
Do you like rigging, would you share your thoughts/knowledge regarding?
Thanks.