Blender Character Creation: Modelling


https://i.ytimg.com/vi/DiIoWrOlIRw/hqdefault.jpg



Welcome to the first episode in a series on creating a simple character in Blender. (http://blender.org)

Download reference images:
http://i.imgur.com/7LPDejZ.jpg (front)
http://i.imgur.com/Bjfeafn.jpg (side)

Download blender file:
http://www.blendswap.com/blends/view/77613

If you’re struggling with this tutorial, try this series instead: https://youtu.be/ocLZNRasU64?list=PLFt_AvWsXl0djuNM22htmz3BUtHHtOh7v

FAQ:
Q: My background images won’t show up after dragging them in.
A: Ensure that your view is properly aligned (press 1 on numpad to set view from front). You also need to be in orthographic (as opposed to perspective) view. You can toggle between ortho and perspective with 5 on the numpad. If, for whatever reason, simply dragging the images in does not work for you, you can also add them manually by pressing ‘n’ to open the properties panel, navigating to the ‘Background Images’ section near the bottom, and pressing “Add Image”.

Q: Pressing the numbers only changes frame/layer.
A: You need to press the numbers on the numpad (as opposed to the top row of numbers). If your keyboard does not have a numpad, go into preferences and in the input tab check ’emulate numpad’.

If you’d like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: http://bit.ly/sebPatreon
Or a once-off donation through PayPal:
http://bit.ly/SupportGamedevTutorials

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20 responses to “Blender Character Creation: Modelling”

  1. Been going alright for a first attempt. Obviously I've had to keep pausing the video, I think it would be impossible to keep up even if you were going slow, but I appreciate that you've gone through it quite quick as it allows me to soak up the information faster. I messed up a couple times so I've had to rectify that but so far im 8:30 in and it's only taken me roughly 40 minutes. I'll get faster with time. So far my model looks like a much rougher version of yours. Liked and subbed bro thankyou.

  2. I have to say thank you, every time I create a character I watch this video and then apply it to the game engine im using, really awesome video, of course after following the tutorial I redesign its clothes and its look to fit what im making, but glad this video is really easy to follow. also thanks for showing me how to make a hat, lol

  3. what is everyone's thoughts about "hard coding" the clothing? i'm completely new to blender, so trying to figure out an efficient workflow. Sketch on pen and paper, model with blender, create clothing, rig? Or is there a better flow?

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