https://i.ytimg.com/vi/MQwvuprTJN4/hqdefault.jpg
Who doesn’t enjoy setting stuff on fire? I mean, really… it’s awesome. In this Blender 3d tutorial, we’ll teach you how to set your fonts on fire.
It’s an awesome effect for opening credits, title reveals, lower thirds, you name it! After all, it’s text… only better because it’s on fire!
This very stylized fire can also be colored how ever you want! Blue, Orange, how about green? Style it your way!
Visit us on Facebook! http://www.facebook.com/FirechildVideo
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32 responses to “Blender 3d Tutorial: Creating Sleek, Stylized Flames on Text”
Great Tutorial! but how to render this with transparent background? i tried Render>Film>Transparent Checkbox, but didnt work, thanks!
That Limited Dissolve is very useful
This looks great. I can't wait to set something on fire now.. virtually anyway
One of the best tutorials out there, thank you!
23:58
When I am in solid mode I can see fire but when I go to render mode I can't see the fire. Why guys? help me
This only works for the older version?
went to search for a video on fire and this is the best one ive seen, good job still over a year later and works well, just wish it worked with transparent backgrounds
Awesome! I'm a complete beginner to Blender, and I loved this tutorial. I'm going to use it for my outro! Thanks a ton!
Awesome tutorial, very helpful!
cingrats
Have the same problem with the black screen. nothing happens. tryed from "Density" to "density" but nothing happens…
I have the Version 2.78.
Btw. Its a damn good tutorial, very nice
Please help me, I'm in the middle of a project, I love the way your fire looks, I don't want to use the alternative I got here on YouTube cos urs is way cooler … followed every step, made no changes to mine yet I'm getting grey smoke instead of black, I thought the Color didn't matter.. But more problems just occur as I follow along, I don't see any effect when I start messing with node editor…please help.
Here is a baby! ..and a ball to scale XD
Great tutorial.
Was a blast to do.
I love you. * no homo * 😂😂
when I use Rendered mode I see the fire but when I actually render it out the fire is not there.
hi ! between 2 milk bottles could you help me to find that limited dissolve , it s not in the list…. thanks so much !
First: A nice tutorial. Good Tempo, everything you do is explained as possible and you sound neither bored nor exagerated. I appreciate theese things^^
Sadly i have a problem, i hope you could help me with. I can create the smoke as you do (even if it's for some reason not black but a light grey), but if i switch to Cycles Render the view does not change a bit and the changes i do in the node editor do not seem to have any effect. Is there anything besides blender i have to install first or do i miss a setting in the preferences?
Is it possible to create this for 1 letter and then copy/paste the settings to another letter?
Already throwing footballs
top quality tutorial, everything explained with the proper rhythm
I need help! I don't see Limited Dissolve when I search for it.
Never mind I had to be in Edit Mode for it.
Hey there, congratulations with your baby! I also got a question. When I put the assist density in the emmision, my preview Render turns completly black… can you please tell me what's happening?
I , I like your tutorial, however, I can not get this to work.
when I run the simulation I get smoke
I believe the material is correct
I bake all dynamics
when I render one frame I do not see any smoke or flame.
can you suggest what I should check ?
I am using Blender 2.78c
any one know how to do this in houdini
right click domain dont work fro me
its not working
ELMO?
another way to bring glow is to use a backdrop plane close to the boundary box and add a glossy shader with the cgx at fac 0.7
i followed along but i also found that if you apply just a diffuse material on the text object and set it it to same colour as the light blue on the colour ramp it gets to highlight the flame infront of the text
My smoke won't show up in the render, any idea how to fix it?