https://i.ytimg.com/vi/BwOhJiGVZPw/hqdefault.jpg
More info at http://blender.org/conference/2015/presentations/158
source
https://i.ytimg.com/vi/BwOhJiGVZPw/hqdefault.jpg
More info at http://blender.org/conference/2015/presentations/158
source
8 responses to “Cycles Rendering – A year in review – Thomas Dinges”
Where is the video about the shadow catcher that he is referring to?
Fiende ick rischtisch doff
Vor 20 Jahren träumte ich davon mal Render Animationen mit meinem Privatem Computer anzufertigen……Irre, lerne jeden Tag was neues dazu bei Blender 🙂
Splitting the CUDA core for speed and memory improvements will be awesome. Way to go DingTo!
thx Thomas 🙂 nice talk!
we enjoy cycles a lot
i personally love it 😀
Tobi
Thanks for uploading all those blender conference uploads, really appreciate it!
Oooh, this is like an episode of The Blender Podcast, that I can watch! 😉
Great talk and again Thank you to all who develop or help in the development of Blender, the whole bunch of you! Also those that teach through tutorials and educate us as well.