Camera tracking tutorial BLENDER 2.78 (Blender Guru Footage) [HD]


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This is an up to date tutorial on using Blenders camera tracking features. This tutorial is aimed more at people who already have a basic understanding of Blender. Special Thanks to Andrew Price for the footage.

http://www.blenderguru.com/tutorials/introduction-to-camera-tracking/

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15 responses to “Camera tracking tutorial BLENDER 2.78 (Blender Guru Footage) [HD]”

  1. Thanks for the tute, I will make good use of it!

    Just a quick tip for the very beginning of the video. If you have a short clip like that, rather than just repeating it, run it backwards first and then repeat it. That way the camera motion goes back and forth showing off the tracking smoothly. It's a lot easier on the eyes than letting the fragment jump at the end of every loop.

  2. I hate to say this but I have a little criticism on this video,
    It is for example very important to get the right focal length. Also refining the k1 and k2 is quite important for the lens distortion.

    I think it's very cool of you to create a video on tracking (because like you said its always different) but it's not smart to just guess wich camera values to use. They are so important for a stable track.

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