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This tutorial will show you how to bend objects in Autodesk Maya using the Non Linear Bend deformer. If you have any questions or comments, please leave them below and I will reply as soon as possible.
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34 responses to “Maya 2014 tutorial :Bending objects in Autodesk Maya”
Thanks mate!
your an Angel MIKE!
Thanks!
Thank you so much!
Thanks!!!:)
Sir if we need to bend a circle or round object ☹️
Hi Mike, Im having some issues with this tool is Maya 2018 that I cant seem to figure out. Do you know of any bugs or issues with this tool deforming shapes? I have been scouring the internet for answers on this topic and cant seem to find any fixes.
Thanks.
Thank you THANK YOU
I like your videos, I am working on a dragster chassis right now and it is my first project with Maya or any 3D modeling program. I have my first tube laid out and set up the way I want it and I also have it instance duplicated. I'm having trouble figuring out how I should bend it closed at the front end. Do you already have a video or can point me towards one? Much appreciated!!
Thank you. I work with maya sparingly (I really love it though) and always forget I have to add edges for it to bend. Thank you.
It is okay Mike I found the tool in Maya 2017.
Now that's in 2014! but what about in 2017?
"I" need to bend a particular object . So tell me how to do it .
Thank u
you do a great job mann!!! all props to you!!! you can teach really good… with step by step and thats means a lot when you don´t have such clues!!!!
You hoped this tutorial was helpful, well guess what, it was very helpful to anyone who watch this. Thank you!
BIG UP! Thanks a lot Mike
How do you create a bend, key frame it, then change the bend and key frame it x amount of frames later? When I try, it just holds whatever curve I set it to last.
This tutorial has helped me so much ^^ Thank you for uploading this ^^
Thank you!
how can you actually animate a deformer?
I can't find the create deforms
Thank you.
simple and great, thx
!!!!!Attention!!!
You dont need to switch into Animation if ure using Maya 2016!!!!
Awesome quick tut, thx so much 🙂
Is it possible to add a horizontal and vertical nonlinear deformer? I want to bend it in 2 directions, not just one.
Hey I'm trying to make a display but I want to behind it, like you would a see a curved tv, but I'm using Maya 2016 but I dont seem to have the create deformers tab?
Thanks Mike, just what i needed
Thank you so much! I'm making R2D2 for my final, and all I need is to make the details on his head and its done, but I tried it in class today and looked horrid. I hope this works!
THANK YOU SO MUCH!! This helped me tremendously!!! 😀
what about bending only parts of the object; let's say the tip only?
Cheers
probably helpful for the future. thanks!
A tip when rotating objects: If you hold "J" while rotating you can snap to a fixed angle (I think it's 10 or 30 or something), if your mesh is aligned with the grid you can easily get that sweet 90 degrees without going to the attribute editor. If your mesh is NOT aligned you can just use "freeze transformations" from the modify menu and reset the position of your modifiers.
Thanks for the tutorial Mike.