https://i.ytimg.com/vi/eg2neHvbfpQ/hqdefault.jpg
This tutoral shows you how you can use Blender to import a free model and use it to replace the robot provided in the sample projects.
It’s also the first part in a “Simple Shooter” tutorial series. Part 2 is here. https://www.youtube.com/watch?v=XoYVb8Q42Ec
Hope it helps!
This is the model I used: http://www.turbosquid.com/3d-models/free-ready-games-3d-model/568855
Important: Please always note the license agreements associated with free resources.
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11 responses to “Lumberyard Tutorial – import free models using Blender”
nice
can you do a tutorial on changing the character face in CryEngine and replace it from imported geometry ?
thanks!
Full material support?
Hi friends, I would like to create your own character with animation, and export to lumberyard, is it possible? Do you have any video teaching you to do this? Thank
M8, SPEAK UP!!!
After watching this tutorial a few times, it's not very good in regards to telling the audience how to exactly import the object.
James Brady, the fps of my lumberyard engine is always fixed to 15 fps even if I have a high end computer..how do I solve it
Very good stuff! Thank you for the tutorial, helped me out ๐
hi great tut – i have a problem when i will import the fbx file -> (cannot connect to the server) ???? why? it didn't load it
how do you like Lumberyard compared to Unity 5 and Unreal 4?
Great tutorial it help me a lot! ๐
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