https://i.ytimg.com/vi/gD7zmX734Kc/hqdefault.jpg
It’s simple to use HDRI in blender 2.8. This video will show you the basics of how to get a hdri image into your scene and how to render with and without the background. It’s a simple setup in both EEVEE and Cycles. Check it out.
For those who want more (until I get my own crazy library of videos uploaded), these courses are pretty solid. http://bit.ly/blendercourses
They are not mine, but I can get a few dollars for recommending them (full transparency here), which helps me make more videos anyway.
It’s not mine, but I can get a few dollars for recommending it (full transparency here), which helps me make more videos anyway.
source
9 responses to “Blender 2.8 HDRI – Render Without a Background? Watch and See.”
I really need to start learning more about nodes. Thanks again, Kev. 🙂
Excellent tutorial!!!
How do you have the properties in style of the previous blender? you know… with the menus on top, instead of the new blender 2.8's side tab…
nice
thank you Sir, 2nd time i found my 2.8 answer with blenderBinge! the transparent background is now hidden behind the film, if the film was still transparent i had could find it alone :-). And I've been looking for the object smooth button for 2 days, thank you very much, currently I'm always back to 2.79 to assign the smooth.
Is there a simple way to make a shadow catcher with alpha for the ground in eevee?
Really nice. Would you do an end-to-end modelling and rendering tutorial? That way we can see a workflow in action.
Smoke seems to be working now. But I’m not seeing hDRI lighting it up. Any tricks? Or is it not working yet… Thanks great tutorial..and….it wont f12 render background.swtich to cycles with no changes, it does. Well i rendered from after resetting to factory default now it works…who knows
thinking of doing eevee tutorials too.
Thanks a lot, helping on my way getting familiar with the incredible EEVEE -;)