Rendering your Sketchup model in Blender Tutorial.


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This Video tutorial goes step by step how to Use Blender to render your SketchUp Model.

Thanks you for watching – Hope I helped.

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27 responses to “Rendering your Sketchup model in Blender Tutorial.”

  1. Very informative! Really useful, only a bit much to take in all at once <3
    Maybe you can cut such a long tutorial up into smaller ones, for example: Appartment Tut1: importing to Blender & Blender basics, Appartment Tut2: editing materials in Blender,
    And so on =) Makes it a little easier to navigate because right now I am sure I did not remember all you showed in the last 1:09 hour! 😉

  2. Sketchup free version only exports .dae files (2017 version at least) and when imported in blender the whole scene comes as one material assigned to all objects.Also some objects come as a group although they are not groups in sketchup. I tried to explode everything in Sketchup and tried different options before exporting, even though there are no materials assigned in Sketchup all the objects seems to have a linked material. I tried to delete that material from each object and create new ones for each, but still I can't get the "use nodes" options, it still uses the same material. If anybody have any solutions to this I will be so mega happy

  3. To handle the scale issue… Blender sees units by default in meters so under the options while you are exporting, just set the units to meters and it imports in the correct scale…

  4. Dude your English is perfect u just need to work on your accent little bit.
    And for the video the only thing I can say is “ thank u very much” it’s really good explanation and helpful thanks dude

  5. Thank you so much for the great tutorial. You really took your time going step by step through the process for all people interested in this. One thing I didn't get, though, was the conditions for the import from Sketchup. You arrange all different materials in groups? (i.e. all the glass elements in one group, all wood in one group) or none of that matters and you export the model as is?
    Thanks!

  6. Very usefull tutorial man taught me the basics 😀 btw i found out the easiest way to import it is when exporting the obj file from sketchup i set it to meters. Then I load blender, set the units to meters before I export the project. The result is it exports it as is and would save you the time of exporting. I needed to learn how to use cycles so this is a good start.

  7. very basic video, but VERY well explained. tip: use a mix node with your material and a 100% glossy shader under it. do shift+a > input > fresnel. This will look at the object's shape and at a certain angle it will be glossy, which is more realistic. also, metals are 100% glossy. If you want it to be rougher just use the roughness slider.

  8. we are supposed to do 3D images of our atrium designs (I study landscape architecture) and we are mostly using sketch up and I was told blender is good for rendering and I installed it but had absolutely no idea how to use it so this saved my life and I want to thank you so much! great video! detailed and well explained!
    I just have one problem. When i import obj file into the blender and when I want to select on thing it keeps selecting everything and colors go crazy when I try to change.. how do I fix that? :/

  9. For someone who uses English as a second language I congratulate you I command you as well
    I also like to say excellent job on this video
    thank you very much
    PS
    I was able to export a .Obj as well as a SketchUp save file and EXPORTED THEM both into blender using the free version of SketchUp FYI

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