3D Car Modeling Tutorial pt.2 | Autodesk Maya | Modeling a Lamborghini Huracan


https://i.ytimg.com/vi/Jbpu5Oh9u98/hqdefault.jpg



Model created by Zack Anderson for 8fifty2

This tutorial is designed to teach you how to use Autodesk Maya’s tools and techniques to model a photorealistic Lamborghini Huracan.

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Setting up Blueprints in Autodesk Maya and Adobe Photoshop Part 1 – https://youtu.be/5T7Y35OXYA8

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10 responses to “3D Car Modeling Tutorial pt.2 | Autodesk Maya | Modeling a Lamborghini Huracan”

  1. Loving the videos, very well explained. Although the one issue I'm having is my edge loop doesn't seem to go across all of the distance that yours does, it will cover 3/4 of it and not select the remaining, is this an easy fix? Thank you anyway, keep up the great tutorials!

  2. Thanks again for these tutorials! It's going great for me, and it's actually helped me learn about modeling more efficiently and edge flow. Even after I finish this tutorial, I think that the skills I'll learn throughout the series will stick with me.

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