https://i.ytimg.com/vi/Jl8mK4ggDPQ/hqdefault.jpg
In this blender nature tutorial, learn how to master the basics of creating a photorealistic tree in blender without the use of any add-ons.
Watch on Blenderbranch: http://www.blenderbranch.com/realistictree-tutorial
Bark Texture: http://www.blenderbranch.com/bark
Leaf Texture: http://www.textures.com/download/leaves0121/27998
Moss Texture: http://www.textures.com/download/moss0166/45925
source
46 responses to “The Secrets of Creating Realistic Trees in Blender.”
can have source file ? please
Did Blender take something out? I do not have the same mesh options in 2.79!
bro i have one question for you
i want this tree to export as fbx and use in unity but it look like what tree in solid mode in blender look
What a great tutorial. Thank for taking the time
absolutely the best tutorial on making trees
Where we can use these trees
This is the best tutorial on creating trees. I got many tips from this video. Thank you so much. I subscribed.
Thank you for the tutorial. I've been modeling my own trees for the longest time. This method automates quite a bit of the process giving me more time and energy to be creative.
my node editor dont pop up ๐
thank you for this great video but when you transfer it into unity there will be no leaf.
thank you so much this best method of creating a tree. Please do a tutorial on how to animate its reaction to wind. thanks in again
Honestly the best part of this video (besides it being a pretty helpful tutorial) is that you provided a free bark and leaf texture
Like, oh my god I love you thanks
Thanks for the tutorial . easy to follow , however I'm not getting the Diffuse and Transparent option for importing the leaf
Great tutorial but at the end when I render all the branches disappear. They are in the material setting but not the render?
Ken do you know anything about this addon:
https://github.com/MaximeHerpin/modular_tree
I am looking for a good tutorial to learn how to use it
in prefs it looks like this —
add mesh: modular trees
great tutorial. Thank you
Great tutorial, helped me out a lot thanks Kenan!
Great tutorial ๐
I was looking for something without using sapling to make more unique forms.
Thanks a lot.
Your videos are so helpful!
Thank you so much! ๐
Has anyone used The Grove addon? I'm thinking of buying, but it's expensive. It supposedly makes the best trees possible (apart from manual creation, i don't know).
8:22 SHIFT + G :Select Similar : Amount of connecting edges
Can i use this same technic in Lightwave because blender is simular, I was using the ad on sapling in blender to export to lightwave, but when I export as.3ds and open in modeler in light wave I only see the leaves and not the tree. Do i have to make
the spins to mesh with sapling, how do i do this…i am a lightwve artist but i use blender sometimes for specialies that lightwave cant do…Any thoughts…..
I really love this method. Thanks for sharing.
Excellent tutorial. Exciting creating your own unique tree. Big problem I have now is when I try to render Blender closes!
Don't suppose you have any tips on how I can get around this?
Great tute! :+) Am I hearing it right when you say, "SCREW Modifier," when you really mean "SKIN modifier?"
Great tutorial! I used it on a tree I had already modeled in zbrush but needed to put branches on it in blender. However, in the end I have a great looking tree with branches and leaves, and the original branch kind of hanging out on the outer edge of the scene. What do you do with that original branch? When I try hiding it, it hides all the particles as well. Is there a way of deleting it and keeping the particles? Or do you just stick it in the tree somewhere? Again, thanks for the great tutorial!
you da best!
Great tutorial, had a go at it last nite and produced a tree While I was making it I thought why not make the roots as well? It's just the same technique but upside-down ๐ It worked quite well and I don't think you can do that with those other add-ons.
Excellent! This approach allows for a bit more creative expression and control. Thanks!
When i add the skin modifier this happens http://prntscr.com/9yklsk do you have any idea why this could be?
This is great! I never thought that I could make a tree better than what the Sapling add-on could do, but following your tutorial I made the best tree I ever made the very first time I tried, but on the second tree I made the ends of the branches were bare and poking out so I added a second particles system selected the verts on the ends and added another vertex group and the problem was solved.
So. Where is realistic tree?
Youre totorials are AMAZING keep it going
you are a real pro thanks
Thanks for the tutorial. I had much fun creating a real tree. I like it when people explain why they are doing stuff and not just "set that to X and that to Y…"
By the way: When I want to add new vertices in between, I use "extend vertices" (alt + D). The position of the mouse is important, when you use this method.
beautiful. I`m totally new in blender and first thing I want to make is a tree. so – I will use your method because this is the only one video/tutorial that makes me want to really start doing. really nice. I have some problems with skin modifier though, but maybe that`s just a newbie thing. either way – thank you so much.
What a good tutorial!! Thanks!
A long time ago in a galaxy far far away there was a tree from curve addon that worked with version 2.49. That addon gave us this freedom that we miss in the sapling algorithm and that — as you said — is very important for realism.
I will not complain too much about the sapling addon because — I admit — it's practical and fast and the results are not bad. But, for a remarkable tree, your method is fundamental. Once more thank you for the tutorial!
Finally a tutorial where you can make a tree exactly the way you want it. Thank you very much, you're a savior !
Thanks!
Okay, the vertex addon add > mesh > vertex is not working, how did you get yours to work?
Nice tree! Fast to make too
Hi, nice, at around 8.32 you select all the individual ends of the branches. If you select one of them, hit shift+g and in the toolpanel(or by hitting F6) change the type to "amount of connecting edges", they will all get selected, that entire shift+g menu is very valuable in many situations. Just remember to deselect the trunk.
All the right paint in all the right places !
Comes just in time. I saw the Arbor addon does not work any more, but like you say, it's probably just as easy to create a tree from scratch. Your vid will be the boost in inspiration I need. Thanks.
Noice man, glad to see another vid of yours.
Excellent tutorial Thanks for that and the textures.