https://i.ytimg.com/vi/taltUktxgPU/hqdefault.jpg
I recently searched for a faster method to combine edge loops or multiple vertices, but I couldn’t find one. So I decided that I would try to use some of Blender’s tools to make doing so faster, and I found a way that works! This is a fairly short tutorial on quickly merging edge loops and multiple vertices in general. This method utilizes several functions in Blender: bridge (if necessary), vertex slide, and remove doubles. Keep in mind that when trying to merge vertices there has to be geometry connecting the vertices.
Also, there is one thing that I didn’t mention in the video. when trying to connect a higher amount of vertices to a lesser amount this method works fine. But when trying to connect a lesser amount of vertices to a higher amount things get a little sketchy. For example, in the video I connected multiple vertices from the cylinder to a single corner vertex of the cube, which caused no issue. But, if I were to try to slide the vertices from the cube to the cylinder instead of from the cylinder to the cube the vertices would not match very well. This is so because the cube does not have enough vertices to compensate for the amount that the cylinder has. They would still be connected but the geometry of the model would not be very neat. So just beware of situations like that.
When working with edge loops specifically, a faster way to combine them (or at least essentially what I did in the video) it to actually delete the edge loop. To do this: bridge the vertices (if needed), select the edge loop(s) you want to delete (the delete edge loops function will not work if you select two edge loops that directly connected to each other), use the delete function (two hotkeys are “X” and “Delete”) and click “Edge Loops.” This reduces the process by one step. That may not seem significant but when working on large projects it can help to save time; it’s also a little more reliable. The method that I explained in the video is still very useful when merging vertices that aren’t a complete edge loop though.
If you have any questions or issues I’ll try address them.
source
43 responses to “Blender Tutorial – Quickly Merge Multiple Vertices (2.72b)”
I have wasted so much time doing this manually. Thank you for an excellent video.
merging starts at 2:00
You saved me from hours, useful tutorial , thanks man <3
Thank you very much for the video, very helpful.
Mate! how easily explained! all the best! also one other question, say i have two pipes I'm merging, how to i line them up perfectly? thanks
clear and exact solution..for accuracy..
THANK YOU SIR!
Thanks for posting this ๐ Wished there was a FAST way to join two objects together like this, and now I know there is ๐ AWESOME ๐
$$$$$$YOU CAN HAVE ALLLLLL MY MONEY$$$$$$
๐ thanks man
I have a big question as a noob. i took two chassis, one i removed a rear end part (VERTICES), second one, i removed the front up to the 5th wheel (VERTICES), and then add the two together for a longer chassis to fit the 10×4 axle, front steer, senter steer, and the tree power axles. Now i realized that i mite have to join this 2 chassis together, to make it one instead of two parts, but how ??, so here i am. will your method do the job as you just sown ?
plz make a video on smoke effect
nice effort ๐
thanks sir..
ur great man
I can not do this ;-; i am trying to learn how to smooth objects like bricks from Roblox please help
example: A roblox car
it actually made me laugh when you starting moving the single edge loop around. idk why
I love how you try to explain everything completely & in easy way.
Super clear – super helpful. Thank you.
This is exactly what I needed. Thanks a lot for posting ๐
I can't begin to tell you how many hours I've wasted knitting meshes together. This is a huge time saver. Thanks
Thanks!
Thank you
Wonderful.
Thank you very much man,you save me a lot of hours!!
Cries in python.
You're the best!
Thanks for the tutorial, it really helped me a lot
thanks, but you can also remove the edge loop, just selecting it all,x and then press X and select dissolve edge, thats an easer way to remove the edge loop
thanks
Nice :3 thank u
thanks body
luvd it.thanks.it helped
sir did u just save me hours? did u just save me days? YOURE A LEGEND, THANK YOU!!!
i really like how you took the time to display all the commands you used to perform this tutorial. now i just need to know how to draw 3 dimentially to finish the head and body of my character. how do you add new 3d pieces by the way?
That just saved me about half an hour of work, thanks for the upload!
how do i select both objects in 2.77
thank you very much !
it takes me a lot of time to connect vertices .. and now u save me alot of time ๐
I never expected this video to gather so much attention! Thank you everyone for watching and for all of the thanks you've given! A newer, refined version of this video with be coming soon; most likely on a different channel. I'll let you know when I post it!
Thanks a lot for the tutorial , exactly what i was looking for. =)
very good! thanks ๐
Thank you
OMG thank you so much man this saves such a hassle O.o