https://i.ytimg.com/vi/bPsS0TyKL6I/hqdefault.jpg
Spitfire engine trouble, rendered in Blender 2.8 Eevee
CGI by David Serra
Sound Design by Gaz Keenan
source
https://i.ytimg.com/vi/bPsS0TyKL6I/hqdefault.jpg
Spitfire engine trouble, rendered in Blender 2.8 Eevee
CGI by David Serra
Sound Design by Gaz Keenan
source
One response to “Spitfire rejoining the squadron – Blender 2.8 Eevee”
I'm just starting out with animating planes and I'm wondering if I have to use the graph editor or something to make the movement look more natural. My movements look like it's just moving along in a 3d program