Blender 3D – ManuelBastioni Lab Character Add-0n v1.6 Animation Test by VscorpianC


https://i.ytimg.com/vi/KfvniR0YtTE/hqdefault.jpg



This is a simple walk cycle animation created by (me) VscorpianC in B3D, I’m just trying and testing out the Manuel Bastioni Lab character creator add-on (v1.6) as well as some other features in Blender 2.79 and a couple other programs; so far I really like this version of MB Lab

#blender3d is open source software so you can download it and use it freely it’s a 3D Modeling, 2d/3d Animation program that can do a lot more. The Manuel Bastioni Lab add-on can be downloaded and installed in Blender

Blender 3D Website:

Homepage

Manuel Bastioni’s Website:
http://www.manuelbastioni.com

source


8 responses to “Blender 3D – ManuelBastioni Lab Character Add-0n v1.6 Animation Test by VscorpianC”

  1. Happy New Year sweety. So I'm dying to know what you think of 1.6 so far? If you look at my comment to Alimayo Arango's video " How to make fast easy human characters in blender 2.79" you'll find out a little more info on the plug-in that will prevent a lot of head-aches in the future. Namely when you do a new version of lipsync with papagyo & MBL ( it already has visemes for finalized character's). Peace, luv ya.

  2. Happy New Year!

    I wrote a little add-on for the ManuelBastioni Lab add-on, that makes a Rigify Meta-Rig for the character.
    You can find it here: https://blenderartists.org/forum/showthread.php?441851-Rigify-Meta-Rig-for-ManuelbastioniLAB-add-on
    You might find it useful. It has some minor issues. The neck might be adjusted manually. The legs need to be set straight and the knee pointed a little forward. I will fix these issues in a few days. Well, I hope, because I'm still learning how to write add-ons for blender.

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