Autodesk Maya 2018 – Stylized Bike Speed Modeling


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Autodesk Maya 2018 – Stylized Bike/ Bicycle Timelapse Video.

Learn how to put together a scene in Unreal : https://gum.co/ue4room

Learn how to make the Stylized Material here : https://gumroad.com/l/paintertut

Zbrush Brushes : https://gum.co/stylizedbrushes

This video shows a timelapse video on how to model a stylized Bike model. Autodesk maya was used to model and Substance Painter for texturing. It took about 40 minutes to make.
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Support the channel : https://www.patreon.com/3dEx

Create your own website : https://secure.weebly.com/r/PRWAEH
It’s as easy as drag and drop. Click on the link to get $10 towards a pro account.
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Special Thanks to my Patreons! :

Zheng
Egemen Yildirimcan
Juan
MoMonay
Gordon Winkelmann
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Learn the Fundamentals of 3D Modeling : https://www.amazon.com/s/ref=dp_byline_sr_ebooks_1?ie=UTF8&text=3DExtrude+Tutorials&search-alias=digital-text&field-author=3DExtrude+Tutorials&sort=relevancerank

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Learn how to model a Soda Can.

Here’s a list of useful shortcuts used in maya.

W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode
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Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
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#AutodeskMaya
#SubstancePainter
Music :
Hypnothis – Kevin MacLeod (incompetech.com)
Space1990 – Kevin MacLeod (incompetech.com)
Basement Floor- Kevin MacLeod (incompetech.com)
Electro Sketch – Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

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23 responses to “Autodesk Maya 2018 – Stylized Bike Speed Modeling”

  1. Is it ok to leave all the individual objects unconnected and overlapping like that? Don't the polygons fight for dominance at any point? I've generally made my models seemless, but I see loads of people who know better than me, not bother with that.

  2. Hey 3dEX top work as usual! I was wondering can you do a video on sculpting stylized rocks/cliffs in zbrush with the trim smooth bprder and clay tubes. I'm struggling to get believable rocks down. really happy I'll follow you on patreon and I hope you can maybe do my request
    Have a wonderful day

  3. Today's video is great. Question of the day: Have you ever tried adding modifications on vehicles or any form of transportation before and is it more difficult to do than a standard model of the asset? example( Bus,Train,Roller Skates, Skateboard,Car,Bike)

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