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Autodesk Maya – Stylized Bag Modeling, UV mapping, and Texturing in Substance Painter , and Maya. Zbrush
Full Modeling Processes Video : https://www.patreon.com/posts/29307533
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9 responses to “Autodesk Maya, Zbrush, substance painter – Stylized Bag”
That awesome
Hey, bit late to the party but instead of smoothing, wouldn't you use polish? under deformation
What brushes did you use in Photoshop ?? Can you give me the name or link of this brush ? Tks
nice video man..
I am also an youtuber we make 3d modelling stuffs if u like u can subscribe & share our channel…
https://www.youtube.com/c/RGBTutor/videos
Awesome 😍😍
how did you do the effect of those orange particles in the end
z brush me le jane se phley unwraped krna hota hn kya ???
Been watching a lot of videos on this process, some retopo, but you didn't as it's nice clean Geo. You earned my subscription.
please slow speed.