Ambient Occlusion render pass in Autodesk Maya


https://i.ytimg.com/vi/hFOTDEjVDmE/hqdefault.jpg



In this Autodesk Maya tutorial I will create two render passes in Maya using Mental Ray. One pass will be a normal render pass and the other will be a Ambient Occlusion pass set up in a separate layer. After both layers are saved I will them combine them into one image using Photoshop

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