• Thursday , 22 August 2019

Animating A Character Throwing a Ball in Autodesk Maya 2014

Code Canyon


In this video I cover the basics of throwing a baseball, including switching from IK to FK on the arms, adding a parent constraint to control the ball, and making sure that the animation has strong poses to insure that the action is clear.

Download the rig here:


Buckid was created by Zubuyer Kaolin.


3d Ocean

Related Posts

Leave A Comment

You must be logged in to post a comment.