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Welcome to my channel 3DWolf. Here we create game assets using various software like Autodesk Maya, Mudbox, Zbrush, Substance Painter, Substance Designer, Unity, Unreal Engine etc.
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On discord we have a community where we discuss and try to solve issues we face during or modeling or texturing process in our weekly sessions. So, feel free to join in and learn something new and different.
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🔔Subscribe to my channel to get started in basic Modeling/Texturing/Game assets Designing/Rendering and much, much more: 👉https://www.youtube.com/c/3DWolf
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Check out our more helpful videos:
🔰Substance Painter to Marmoset Toolbag
🔰 Complete Introduction to Basic UV Mapping in Autodesk Maya https://www.youtube.com/playlist?list=PLh7HzEYi88LIgAOigfgLIphFJdIphi8yC
🔰 1 Hour Complete Guide in Weapon Creation (Modeling to Rendering)
🔰 Want to Create Custom Material in Substance Painter?
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2 responses to “Arnold Rendering Tutorial – Importing Globe 3D Model from Substance Painter to Maya 2022”
timing 1:29
how do you have substance shelf in your ui
Thanks! Good job!