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Sci-fi Cyborg Speedart [Autodesk Maya 2016 Modelling Timelapse]
https://i.ytimg.com/vi/vsuVaaG0HUY/hqdefault.jpg [⤢] View images in HD: https://www.artstation.com/artwork/LmGlv Max Blaze redesign. Yeah I’m so consistent with videos… [◀] Previous video: https://www.youtube.com/watch?v=tckBC… ♬ Music: · Melano – On Fire ▼ Follow Melano: – https://www.facebook.com/MelanoOfficial – http://twitter.com/Melanoofficial – https://soundcloud.com/melanomusic · Nanobii – Hyperdrive ▼ Follow Nanobii Facebook: https://www.facebook.com/imnanobii Twitter: https://twitter.com/imnanobii Soundcloud: https://soundcloud.com/nanobii ☍ Follow me: ➟ Facebook: https://www.facebook.com/supersaejang…
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Tutorial Blender – Rendering Cycles 1/5 (bolt addon)
https://i.ytimg.com/vi/hgJPscR_uGY/hqdefault.jpg Este video es el primero de cinco que vamos a compartir, en donde vemos algunos procedimientos para modelar y renderizar en Blender usando Cycles. Estos videos están hechos a partir del tutorial de la gente de http://3dvideotutorials.blogspot.com pero traducido (obviamente) al español. http://3dvideotutorials.blogspot.com/2009/10/rendering-nuts-bolts-with-cycles.html source
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Meet the Experts: Learn about Maya LT, 3D for indie game makers
https://i.ytimg.com/vi/M4dqtXZsVro/hqdefault.jpg In this webinar, learn about Maya LT, a brand new 3D tool for professional indie game makers. Join Matthew Doyle, Technical Games Specialist at Autodesk, as he gives an introduction to modeling and animating 3D characters using Maya LT. He will demonstrate the workflow for moving the character into the popular Unity 3d Engine…
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Bountiful Harvest (BLENDER 3D ANIMATION)
https://i.ytimg.com/vi/kgVO7VXxHrw/hqdefault.jpg (English description below) Diese Szene habe ich als Beispiel und Grundlage für den Workshop “Blender 3D für Anfänger” erstellt, welchen ich ab und zu in unterschiedlichen Städten in Deutschland anbiete. Mehr Infos zum Workshop: https://agenzasbrothers.com/?p=576 Hochauflösendes Rendering: https://www.artstation.com/artwork/oZlXB Kostenlose Blender-Tutorials: https://agenzasbrothers.com/ Erstellt von Zacharias Reinhardt (https://www.artstation.com/artist/zreinhardt) _____________________ ENGLISH: This scene I’ve created as an…
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How to fix a bug in open source software
[ad_1] We’re all on the same team, and all working towards the same goal of making our open source software better. Your small contributions make a big impact. How open source software is supported is just as important as how well it works. Given the choice between building awesome new features or carefully reading and…
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The revenge of Linux
[ad_1] In the beginning of Linux they laughed at it and didn’t think it could do anything. Now Linux is everywhere! I was a junior at college studying Computer Engineering in Brazil, and working at the same time in a global auditing and consulting company as a sysadmin. The company decided to implement some enterprise resource…
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Using strategic design to improve user and developer experiences
[ad_1] Your organization probably relies on multiple open source projects. Using strategic design to understand the big picture problems your organization faces may allow you to improve the user experience and design of your IT systems. The open source development model means users and organizations obtain access to the greatest amount of innovation and participation.…
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Tutorial Cara 3D Maya 2013 – Parte 01
https://i.ytimg.com/vi/mtjzuoexDvU/hqdefault.jpg Parte 01 Tutorial Cara 3D Tutorial por: Juan Pablo Navarro Londoño Narrado por: Gerardo Mejía Verás en este video: -Silueta básica cara -Cavidad Boca -Labios -Nariz (forma básica) Herramientas que se utilizarán en este Tutorial: -Extrude -Bridge -Insert Edge Loop Tool Twitter: @HybridRain Facebook.com/HybridRain source
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How to Make a Hand Grenade in Blender – Part 1 of 2
https://i.ytimg.com/vi/GTslZWEIbjk/hqdefault.jpg Blender Tutorial : http://www.blenderguru.com/videos/make-a-hand-grenade-explode-part-1-or-2 In Part 1 you will discover: How to model the hand grenade How to apply realistic textures How light the scene using HDR lighting source
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Rig an Ik Fk Leg – Maya (Part1)
https://i.ytimg.com/vi/tkQ95mGOj-U/hqdefault.jpg In this tutorial, I will show you how to make elements of an advanced rig for a leg Part1 : – Create skeleton – Create IK FK skeleton – Create simple IK – Create FK controlers – Switch Ik FK www.coiriergraphics.fr source