https://i.ytimg.com/vi/xeWisUaz3bE/hqdefault.jpg
Maya nHair
More realistic hair and other curve-based dynamics are now possible with the new Maya® nHair module for the Maya® Nucleus unified simulation framework.
Bullet Physics
Artists can now use the high-performance open source AMD Bullet Physics engine to simulate both soft and rigid bodies in a single system.
Alembic Caching
Supporting the new Open Data initiative, Maya artists can now read and write the Alembic open computer graphics interchange framework format
The Tokyo Big Sight environment is made by Christian Bloch and can be freely downloaded from www.hdrlabs.com/sibl/archive
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