Autodesk Maya 2013: HumanIK Enhancments


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HumanIK Enhancements

A number of enhancements to the HumanIK® feature set help animators more easily take advantage of its powerful bipedal character rigging and animation tools: the ability to map and retarget HumanIK animation to and from a custom rigged character; a unified character context for increased usability; character views that can be customized to fit specific requirements; continuous rig alignment during manipulation and playback; and greater control over Roll Bone influences.

Graph Editor Enhancements
Animators will appreciate the increased efficiency resulting from enhancements to the Graph Editor: a new interactive Retime tool, and a stepped preview mode for pose-to-pose animation.

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