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Autodesk Maya 2014 Tutorial – Wire-frame Rendering.
Overview : In this video I go over how to create a simple wire-frame render of your model.
Techniques shown in this video apply to the following versions of Maya : 2014, 2013, 2012, 2011.
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Here’s a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode
Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
Music :
Hypnothis – Kevin MacLeod (incompetech.com)
Space1990 – Kevin MacLeod (incompetech.com)
Basement Floor- Kevin MacLeod (incompetech.com)
Electro Sketch – Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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24 responses to “Autodesk Maya 2014 Tutorial – Wireframe Rendering”
Wireframe Render with Redshift, Vray, Arnold and Maya software-. https://youtu.be/_vgjZmT5hQk
thanks for uploading , easy way to render wireframe
render wireframe
Could you update this for 2018? The versions seem very different! I can’t find the Contours option in render settings.
Thanks bro..
Cool the channel !!! Subscribed + Like !!!!
Very nice tutorial
you are the best of the best , thanks so much you saved me a lot thanks soooo much
thanks
Hi great video. I'm trying to render out an object on a turn-table with some nCloth. I applied the wire-frame shader like you showed and it works great on frame 1 but all 199 other frames are rendering out without a wireframe and just the white lambert shader? Any advice?
Thank you sooo much. I spent almost all day looking at other tutorials which had a MUCH longer process, and in the end none of them worked out for me…but this is so simple, and it did work, so mad that I lost so much time. Thank you nonetheless!
Hi! Thanks for the video! Theres anyway to render only the wireframe? without the object? Thanks!
Awesome thanks!
Thank you so much. This makes things easier for my rendering wireframe 🙂
Thanks for the video, do you know any way to make the back side faces show? An example of what I mean is to make a cube with 4 subdivides on each face, when you render with transparency the faces in the back do not show. I attempted to reverse normals but they still did not show through.
Nice…!!Thanks For the Tutorial…!!!
How can i use it in smooth wireframe render??? and how can i reduce mesh to normal???
I was able to get it to work on some certain parts of the geometry from the character. The whole character has one shader the lambert, but i don't understand why the render doesn't show up on the rest of the geometry any ideas why ?
Thank you so much for uploading this. I've watched about 6 other Maya wireframe render tutorials and none of them mentioned to select "Legacy Sampling Mode" under the "Quality" tab in Render Settings for 2014 version. I wasn't getting the wireframe render I wanted but I have now thanks to you! I've given your video a Like 🙂 Thanks again
Can i apply this to my animations?
hi ..thanks nice tutorial
hey hi pal can you tell us how this thing can be modeled http://2.bp.blogspot.com/-254YJUtumzI/UgBaXdG3aTI/AAAAAAAACsc/UzVmuFwqUWU/s1600/ozeri-green-pan.jpg
thanks for re-upload tutorials maya
Overview : In this video I go over how to create a simple wire-frame render of your model.
Techniques shown in this video apply to the following versions of Maya : 2014, 2013, 2012, 2011.