https://i.ytimg.com/vi/ieiKeaO6yA0/hqdefault.jpg
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Naiad’s photorealistic liquid simulation technology is back, as the basis for the all-new Bifrost. Fully integrated in Maya 2015, Bifrost allows you to preview simulations interactively in Viewport 2.0, providing the stellar results artists have come to expect from the powerful Naiad technology.
Environment Reality Capture by xRez
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32 responses to “Autodesk Maya 2015: Bifrost Procedural Effects Platform Part 2”
there are not alot of bifrost tutorials out there .. nor is there are alot of tips and tricks similart to this tutorial. Please make more tutorials .
how do you get the wet sand?
im not seeing anything in the viewport 2.0 for the texture deformer when i turn these settings on 🙁 really want to get this effect to work. using 2017
does anyone know where i can figure out the amount of people who have downloaded Maya 2015 and Maya 2016?
very good video thanks
can't understand most of it. too speed
Really cool…but dude…you go too fast….and that makes no sense at all…you should think about the people who are getting used to bifrost. Just because of that this video and its first part are a completely waste of time……time that some people don't have. Advise to you….SLOW down and show everything you do…..otherwise is better not to follow you.
what's the technique on the crater? just sculpting?
Can you guys please go over the meshing paramters??
disappointing that the video doesn't show how to get those really nice foam effects in post… where can we see how this is done in After Effects?
awesome demo!
how do we get wet map textures using Bifrost?
How do I get the sand to be like sand in real life…..with the water getting the sand wet effect.
Can't wait for BiFrost Secondary Sims!
That is pretty cool bro but what kind of monster PC do you use to make this real time simulation?
Thank you! Awesome demo..can't wait to play with it. =)
Which version of Maya is it? Because there is a problem when i assign the cache it diseppear from my file….
Every video there has to be someone praising Houdini like it's God's gift to mankind, seriously, i watched several tutorials with Houdini and it's not a complete package, it's the best when it comes to VFX and great for programmers and td's but outside vfx, modelling is crap, uv mapping is crap, pretty much everything that maya shines for is crap and i'm not saying Maya is the best tool out there there are more "complete packages" like Cinema 4d for example that have real texturing in 3d and sculpting in one program but Houdini fan boys need to stop with the argument that Houdini is a complete package and doesn't need any plugins.
I already love it. Looks fantastic.
can you share with us the ocean preset that you used to get the randomness ?
Why is everyone comparing this to Houdini? It's a rival product to realflow, not houdini.
Cool programming. But a lot of mouse clicks for what I would compare to: Inflate kiddie pool, drop water hose in pool, turn on hose, play in pool. This should be done in waaaay fewer mouse clicks. Create a box, press "fill with water", choose character model as the interacting object, press play in pool, drop on water shader and render. This should be a 10 second video and a 3 button tool workflow. Also how does one blend this with the rest of the water in Maya? Devs need to push further on workflow…
how can someone dislike this video do they know who this guy is doing the tutorial , dumb arses , wicked vid
I hope you can do more then just water with the current version of BiFrost, what about milk, syrup, mud ?
Everyone is arguing between Maya and Houdini… I use Blender 2.7…. Cause its Free!
Is that right-click menu new?
awesomesauce!
You can finally render it as a tutorial to record it?ty!
Good
many people comparing maya + bifrost with houdini:
autodesk haters = sofimage users = houdini is the best and bla bla bla…
I bet they never used houdini
Hi Autodesk, thank you for the demo!
Does Bifrost work with tesla cards the same way as nparticles worked in the 'nvidia maximus — maya nparticle' demo?
Houdini is the best, that much is certain, but Maya is more widely used in industry. Besides, being the better artist is more important.
how to make wet sand like in the end? http://youtu.be/ieiKeaO6yA0?t=16m46s