Autodesk Maya 2016 – Lamp Modeling Using Revolve Tool

This video tutorial covers the basics of how to use the Revolve tool within Autodesk Maya 2016 and previous versions. This video teaches how to make a Lamp model using this technique.

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Here’s a list of useful shortcuts used in maya.

W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode

Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you

Perspectives Kevin MacLeod (
Licensed under Creative Commons: By Attribution 3.0 License


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