• Friday , 22 March 2019

Autodesk Maya 2016 – Lamp Modeling Using Revolve Tool

Code Canyon


This video tutorial covers the basics of how to use the Revolve tool within Autodesk Maya 2016 and previous versions. This video teaches how to make a Lamp model using this technique.

Download the image used here : http://3dextrude.weebly.com/download-files.html

Learn the Fundamentals of 3D Modeling here : http://3dextrude.weebly.com/store/p3/Autodesk_Maya_-_An_Introduction_to_3D_Modeling_%28_Digital_eBook%29.html

Create your own website : http://www.weebly.com/link/6KXeZQ

It is as easy as drag and drop. Click on the link to get $10 credit towards a pro account.

Here’s a list of useful shortcuts used in maya.

W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode

Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you

Perspectives Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License


3d Ocean

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  1. Святослав Дементиенко
    October 30, 2018 at 11:50

    Dude, you channel gave me a lot of good information about modelling and texturing especially. Great job!

  2. Banaan
    October 30, 2018 at 11:50

    Hi there! I'm trying to learn how to model in order to make a simple game, and this tutorial really helped me out! Thanks!

  3. Patrick Star
    October 30, 2018 at 11:50

    Nice tutorial 🙂

  4. neskalinXP
    October 30, 2018 at 11:50

    what is your background music?

  5. Salma Miami
    October 30, 2018 at 11:50

    welcome back 🙂 good tutorial.

  6. Taterazay
    October 30, 2018 at 11:50

    Wow, really helpful 🙂

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