• Sunday , 18 November 2018

Autodesk Maya 2016 – Lamp Modeling Using Revolve Tool

Code Canyon

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This video tutorial covers the basics of how to use the Revolve tool within Autodesk Maya 2016 and previous versions. This video teaches how to make a Lamp model using this technique.

Download the image used here : http://3dextrude.weebly.com/download-files.html

Learn the Fundamentals of 3D Modeling here : http://3dextrude.weebly.com/store/p3/Autodesk_Maya_-_An_Introduction_to_3D_Modeling_%28_Digital_eBook%29.html

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Create your own website : http://www.weebly.com/link/6KXeZQ

It is as easy as drag and drop. Click on the link to get $10 credit towards a pro account.
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Here’s a list of useful shortcuts used in maya.

W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode

Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
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Perspectives Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

source

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6 Comments

  1. Святослав Дементиенко
    October 30, 2018 at 11:50

    Dude, you channel gave me a lot of good information about modelling and texturing especially. Great job!

  2. Banaan
    October 30, 2018 at 11:50

    Hi there! I'm trying to learn how to model in order to make a simple game, and this tutorial really helped me out! Thanks!

  3. Patrick Star
    October 30, 2018 at 11:50

    Nice tutorial 🙂

  4. neskalinXP
    October 30, 2018 at 11:50

    what is your background music?

  5. Salma Miami
    October 30, 2018 at 11:50

    welcome back 🙂 good tutorial.

  6. Taterazay
    October 30, 2018 at 11:50

    Wow, really helpful 🙂

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