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Autodesk Maya 2018 Beginner Tutorial – How to create a simple Character Rig
Download Resources at : http://3dextrude.weebly.com/download-files.html
Get the Comet Joint Orient Tool at :http://www.animationmethods.com/scripts.html
This video shows, step by step, instructions on how to create a simple character rig. This video shows how to start the rigging process by creating joints( or a skeleton) for our model and set the correct joint orientations for them. Rigging is a crucial step to getting your characters ready to be animated. This video teaches the basics and clear, easy to follow, steps that any 3D enthusiast can follow. This video has been made specifically for beginners, but can be followed by any knowledge level.
Mic used : https://goo.gl/WsavXt
Autodesk Maya Basics : https://goo.gl/ZaZJVo
3D Printing Guide Book : https://goo.gl/Lm676u
Check out our Patreon page! : https://www.patreon.com/3dEx
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Create your own website : https://secure.weebly.com/r/PRWAEH
It’s as easy as drag and drop. Click on the link to get $10 towards a pro account.
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Learn the Fundamentals of 3D Modeling : https://www.amazon.com/s/ref=dp_byline_sr_ebooks_1?ie=UTF8&text=3DExtrude+Tutorials&search-alias=digital-text&field-author=3DExtrude+Tutorials&sort=relevancerank
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Learn how to model this specific character: https://www.youtube.com/watch?v=aBsZY4kaNQY
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Learn how to model a Soda Can.
Here’s a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode
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Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
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Music :
Hypnothis – Kevin MacLeod (incompetech.com)
Space1990 – Kevin MacLeod (incompetech.com)
Basement Floor- Kevin MacLeod (incompetech.com)
Electro Sketch – Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
source
38 responses to “Autodesk Maya 2018 – Simple Character Rigging Part 1 of 3”
One important thing I forgot to mention was when placing the joints for the arms there should be a bit of a bend on the elbow just like there is at the knee for the foot. Leave any questions you have in the comments below!
What music is at 14:20 ?
Error Script tip: Make sure you place your Comet Joint Script in the correct folder location. To notice if you have this error, your script history will tell you that it cannot find the script and give info on what files it's looking at. Place the Comet Joint Script on where it's searching at.
Hi brother I local rotation axis show long size. Where Can I change that size?
@3dEx Is it ever okay to have every joint that lines up with the world's 3 axes? Where every joint has an x axis that points in the same direction, every y axis points in the same direction and every z axis points in the same direction?
This whole tutorial series is excellent.
Hey y'all, make sure to type in "cometJointOrient();" (without the quotation marks) when you get to the script editor part. I kept typing a colon ( : ) instead of a semicolon ( ; )and it came up with a syntax error. Hope this helps, happy rigging!
The Download Resources just have a character concept only. Please where found de .mb model?
Finished…… kremit thanos
Like 987
Thankfully, it did work for me.
Thank you for the help.
Hello 3dEx, thank you for the step by step tutorial. Does the joint orient file work for maya 2017? I'm currently using that version.
Thats a nice left spine and left neck you got there 😛
Where are yor working ?
Why is there a jump-cut when he's explaining how to rotate joints. I feel like he missed something, because mine wont rotate.
Sorry, but the music is driving me crazy. I can't watch it any farther.
I did this got everything to work but my Y axis is pointing down but X is pointing the correct direction just not the Y. Any idea?
I like the music in this video ^^ It's so nice and relaxing ^^
Hey Guys! I'm creating a small indie game, and would love the help of a great animator(s), if anyone is interested please get in contact!
I get the error cannotfind procedure when i try to run the CometJointOrient Script in Maya
Error: Line 500.21: syntax error how to solve Please
// Error: line 500: Cannot find procedure "CometJointOrient". when i upload the script and try to execute it it say this message how to solve it pls
is there a joint orientation reference sheet? also what happened to photoshop part of the uv mapping series?????
Many thanks Bro, I'm a modeler but this definitely help me get it through to the Rigging world, cheers.
[Instagram @3dsebas]
If you're running maya 2017. Make sure to execute through the Mel tab. Not the python tab.
19:24
I just discover some trick to expand all the joints
Hold Ctrl+Shift and click on the plus sign
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You can also select the hip and then Select > Hierarchy (Bar menu)
6:42
Search for "L_" and Replace with "R_"
How can I download this script
SHIFT + LMB click on + in Outliner to unfold all children in the tree 🙂
At 6:52 you should put in "Search for:" L_ instead of L alone. In "Replace with:" you should put R_ and then it will mirror names correctly. Just a tip. Awesome tutorial !
Nice tutorial! But i where can download the 3D model? Thanks a lots!!
Thanks for sharing! Sinto um leve sotaque BR :}
Thanks a lot #radhaviraniandkrutika, #krutikaworld
I disagree with everyone who is upset at the music in the background. I kind of like it 🙂 oh and good videos, i like em all
hey man, you gotta credit the music you use in your videos.. you are using music from the yugioh games. Not whatever you said in your descriptions.
// Error: line 500: Cannot find procedure "CometJointOrient". when i upload the script and try to execute it it say this message how to solve it pls
Awesome video and work! Thank you so much! It helped me alot!