https://i.ytimg.com/vi/39DTbwrz-10/hqdefault.jpg
Autodesk Maya 2018 – Stylized Skull Potion Modeling and Texturing Timelapse
Learn how to make the Stylized Material here : https://gumroad.com/l/paintertut
Learn how to put together a scene in Unreal : https://gum.co/ue4room
Zbrush Brushes : https://gum.co/stylizedbrushes
This video shows a timelapse video on how to model a simple Stylized Skull Potion. Autodesk maya was used to model and Substance Painter for texturing. It took about 1 Hour and 20 minutes to make the whole thing.
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Support the channel : https://www.patreon.com/3dEx
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Special thanks to my Patreons!:
Zheng
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Learn the Fundamentals of 3D Modeling : https://www.amazon.com/s/ref=dp_byline_sr_ebooks_1?ie=UTF8&text=3DExtrude+Tutorials&search-alias=digital-text&field-author=3DExtrude+Tutorials&sort=relevancerank
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Learn how to model a Soda Can.
Here’s a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode
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Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
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#AutodeskMaya
#SubstancePainter
Music :
Hypnothis – Kevin MacLeod (incompetech.com)
Space1990 – Kevin MacLeod (incompetech.com)
Basement Floor- Kevin MacLeod (incompetech.com)
Electro Sketch – Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
source
30 responses to “Autodesk Maya 2018 – Skull Potion Speed Modeling”
Very nice, where do you get the inspiration?
that two seconds where the music overlaps
I liked)). Thanks! But, what about normal speed video? It's will be more useful.
what nusic did you use in the end? i cant placed but i heard it before annoying its beautiful
wich smart material do you use?
<3
at 4:35 when you switch to zbrush, how did you polish the model that way? I can't really find a fast way to to achieve this without breaking sharp edges
How did you export high poly model in substance painter?
Are you selling Zbrush-Substance Painter tutorial by chance?
Yu-Gi-Oh Duelist of the Roses!!!
Where program do yo use yo además colores & rendering?
On 1:17, how did you do that?
Very nice work ! Been watching your videos lately and they're very interesting. Best of luck man <3
nice, i like it
Where do you find that stylized smart material? That seems super helpful
How often do you use a photo or drawn reference? This is stunning!
Awsome work, it could speed up your work process with symmerty.
On 0:07 or 0:08
How did you do that!? Ive been looking for that for a while. It reminds me of this from sketchup pro because you can make the edge loop in exact to the other edge loop.
Great video!
勉強になります!
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Incredible!
I'm waiting for new videos
Very!very!beautiful work!
How to isolate the bottle in z brush
Hi, your assets are awesome! Have a question about your smart material. I want to import it to substance painter 2017.3.1 but it says "3dEx_Stylized_Material.spsm cannot be imported as smartmaterial". How to make it work? Thanks and keep doing good job ^^
beautiful work
tnx vidio and uv tutor)you super master
really enjoyed this one!
Thanks a lot
Your assets get more and more interesting that I NEED to see how do did it! Keep these videos coming I love them.
P.S I also enjoyed how you showed the UV mapping nice little detail you added 🙂
It looks super great!
But I also wonder why you keep some of the polygons that wont be visible, like on the back of the skull.