• Sunday , 22 September 2019

Autodesk Maya 2018 – Skull Potion Speed Modeling

Code Canyon

https://i.ytimg.com/vi/39DTbwrz-10/hqdefault.jpg



Autodesk Maya 2018 – Stylized Skull Potion Modeling and Texturing Timelapse

Learn how to make the Stylized Material here : https://gumroad.com/l/paintertut

Learn how to put together a scene in Unreal : https://gum.co/ue4room

Zbrush Brushes : https://gum.co/stylizedbrushes

This video shows a timelapse video on how to model a simple Stylized Skull Potion. Autodesk maya was used to model and Substance Painter for texturing. It took about 1 Hour and 20 minutes to make the whole thing.
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Support the channel : https://www.patreon.com/3dEx

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Special thanks to my Patreons!:

Zheng

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Learn the Fundamentals of 3D Modeling : https://www.amazon.com/s/ref=dp_byline_sr_ebooks_1?ie=UTF8&text=3DExtrude+Tutorials&search-alias=digital-text&field-author=3DExtrude+Tutorials&sort=relevancerank

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Learn how to model a Soda Can.

Here’s a list of useful shortcuts used in maya.

W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode
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Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
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#AutodeskMaya
#SubstancePainter
Music :
Hypnothis – Kevin MacLeod (incompetech.com)
Space1990 – Kevin MacLeod (incompetech.com)
Basement Floor- Kevin MacLeod (incompetech.com)
Electro Sketch – Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

source

3d Ocean

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30 Comments

  1. Pedro Estevez
    February 7, 2019 at 14:10

    Very nice, where do you get the inspiration?

  2. Ronan Montgomery
    February 7, 2019 at 14:10

    that two seconds where the music overlaps

  3. Юрий Д.
    February 7, 2019 at 14:10

    I liked)). Thanks! But, what about normal speed video? It's will be more useful.

  4. Peter schon
    February 7, 2019 at 14:10

    what nusic did you use in the end? i cant placed but i heard it before annoying its beautiful

  5. Canal Seu Xavier
    February 7, 2019 at 14:10

    wich smart material do you use?

  6. bayu itra
    February 7, 2019 at 14:10

    <3

  7. asadd2
    February 7, 2019 at 14:10

    at 4:35 when you switch to zbrush, how did you polish the model that way? I can't really find a fast way to to achieve this without breaking sharp edges

  8. Sidra Sheikh
    February 7, 2019 at 14:10

    How did you export high poly model in substance painter?

  9. TheDorianTube
    February 7, 2019 at 14:10

    Are you selling Zbrush-Substance Painter tutorial by chance?

  10. Tiavina Ramanantoanina
    February 7, 2019 at 14:10

    Yu-Gi-Oh Duelist of the Roses!!!

  11. Luis Omar
    February 7, 2019 at 14:10

    Where program do yo use yo además colores & rendering?

  12. Fernando Sibastian
    February 7, 2019 at 14:10

    On 1:17, how did you do that?

  13. Jad Deeb
    February 7, 2019 at 14:10

    Very nice work ! Been watching your videos lately and they're very interesting. Best of luck man <3

  14. Mocherad
    February 7, 2019 at 14:10

    nice, i like it

  15. SacMakersDaniel
    February 7, 2019 at 14:10

    Where do you find that stylized smart material? That seems super helpful

  16. Symon Coy
    February 7, 2019 at 14:10

    How often do you use a photo or drawn reference? This is stunning!

  17. David van Rijn
    February 7, 2019 at 14:10

    Awsome work, it could speed up your work process with symmerty.

  18. Louis M
    February 7, 2019 at 14:10

    On 0:07 or 0:08
    How did you do that!? Ive been looking for that for a while. It reminds me of this from sketchup pro because you can make the edge loop in exact to the other edge loop.

    Great video!

  19. mare Night
    February 7, 2019 at 14:10

    勉強になります!

  20. Santi Guz
    February 7, 2019 at 14:10

    hi, i would like you to visit my site and look my projects
    psdt: i am 11 years
    https://santi2772guz.wixsite.com/3dporteng

  21. satanahist
    February 7, 2019 at 14:10

    Incredible!
    I'm waiting for new videos

  22. KAGARAKIS
    February 7, 2019 at 14:10

    Very!very!beautiful work!

  23. Manoj M
    February 7, 2019 at 14:10

    How to isolate the bottle in z brush

  24. Artem Ostapchuk
    February 7, 2019 at 14:10

    Hi, your assets are awesome! Have a question about your smart material. I want to import it to substance painter 2017.3.1 but it says "3dEx_Stylized_Material.spsm cannot be imported as smartmaterial". How to make it work? Thanks and keep doing good job ^^

  25. Pedro Simões
    February 7, 2019 at 14:10

    beautiful work

  26. emaeshka
    February 7, 2019 at 14:10

    tnx vidio and uv tutor)you super master

  27. Kide Howard
    February 7, 2019 at 14:10

    really enjoyed this one!

  28. zyangpointer
    February 7, 2019 at 14:10

    Thanks a lot

  29. Alfonso Hernandez
    February 7, 2019 at 14:10

    Your assets get more and more interesting that I NEED to see how do did it! Keep these videos coming I love them.
    P.S I also enjoyed how you showed the UV mapping nice little detail you added 🙂

  30. Nikolas De la Cruz
    February 7, 2019 at 14:10

    It looks super great!
    But I also wonder why you keep some of the polygons that wont be visible, like on the back of the skull.

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