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Autodesk Maya 2018 Tutorial – Simple UV Mapping
Download Source Files : http://3dextrude.weebly.com/download-files.html
In this video I go over how to UV semi-complex objects from start to finish. This video is for any skill level, specially for a beginner. I go over how to UV step by step including many of the shortcuts used.
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Learn the Fundamentals of 3D Modeling : https://www.amazon.com/s/ref=dp_byline_sr_ebooks_1?ie=UTF8&text=3DExtrude+Tutorials&search-alias=digital-text&field-author=3DExtrude+Tutorials&sort=relevancerank
Here’s a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode
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Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
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Music :
Hypnothis – Kevin MacLeod (incompetech.com)
Space1990 – Kevin MacLeod (incompetech.com)
Basement Floor- Kevin MacLeod (incompetech.com)
Electro Sketch – Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
source
6 responses to “Autodesk Maya 2018 Tutorial – UV Mapping a Curved Object”
the end was so valuable
Nice and straightforward video!!
On 1:10 what key do you hold + RMB to get so many options? Whan i click only RMB I cant found Edit ->Delete All by Type Thanks !
Is there a way I could place the UVs of this object in only a single 0-1 space ?
Awesome. Thank you so much
Is that a new UV editor for Maya 2018? I’m used to the traditional for quadrant editor in older versions but this seemed to grow with the model itself.