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Autodesk Maya 2019 – Stylized Mushroom Modeling, UV mapping, and Texturing in Substance Painter , and Maya 2019. Zbrush 2019
Learn how to make a stylized model: https://gum.co/StylizedTutorial
Learn how to make the Stylized Material here : https://gumroad.com/l/paintertut
Learn how to light a scene in Unreal Engine 4: https://gum.co/ue4room
This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
Zbrush Tools : https://gumroad.com/a/989574259
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Computer I use : https://amzn.to/2HBoE8y
Drawing Tablet I use : https://amzn.to/2YjrwMr
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Learn the Fundamentals of 3D Modeling : https://www.amazon.com/s/ref=dp_byline_sr_ebooks_1?ie=UTF8&text=3DExtrude+Tutorials&search-alias=digital-text&field-author=3DExtrude+Tutorials&sort=relevancerank
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Here’s a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode
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#Maya2019
#SubstancePainter
#Stylized
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27 responses to “Autodesk Maya 2019, Zbrush 2019 , Painter – Stylized Mushrooms”
Thank you to Koldt, Abinanth Ashok, Echarde, Michael, dejan davidovic,Mark Hansen, Rik Biggelaar, Ivy, for joining the Patreon group recently!
To join the group: https://www.patreon.com/3dEx
How do you make those end result displays that rotate the finished model?
do you render in zbrush?
А где референцы берёшь?
Hi Thanks to Mr. 3dEx for creating this learning videos tutorials i learned a lot when come to 3D Workflow and i always apply my learning form his videos. anyway if you want to know more learnings about 3D and 2D workflows in game Development I have YouTube Channel inspired by 3dEx. Kindly Support my YouTube Channel https://www.youtube.com/channel/UCC0YJ5b2bNcjhLa17NxrtJw?view_as=subscriber
Where can i get that plugin from that named all your subtools?
Hi 👋 Could you tell me names of your brushes? I need them. Thx
I love your sculpture style. This video can help me understand the process a lot. Thank you❤️👍🏻
Fantastic!
Awesome tutorials!I learned lotsa of things.Thank you!Btw I want to buy graphic tablet is huion 1060 plus be enough to make sculpts in zbrush?
I love all your work and you do an amazing job. Can you please do a dog or wolf or something like that? I have trouble with that and i want to see someone like you do it. Keep up the good work!
Do you think you could make a fireball tutorial?
Wow! Another cute work <3 Thanks for keep doing ur models so good :3
Mushrooms eeew, my least favorite food, but you just sold me some! Really nice and inspiring as always!
Do you always use the same settings when baking in substance painter? If not, do you have a video explaining the different settings? Or maybe you can describe them briefly in your upcoming environment video.
I am now at a point where I am okay with my sculpts and want to creat the bakes and textures.
Please tell me what you think about my projects
I learned this art from a young age and when I published it I did not see any interaction Is this a defect me Do you have any tips for me
https://www.youtube.com/channel/UC9KxZ-3sf4KJJ8KLhJpeqIw?view_as=subscriber
English is not my native language, so I am sorry if there are mistakes
I like the music 🙂
3DEX i am really inspired by your work,you are too good at sculpting&Texturing.
I am really inspired by you. I have also started a youtube channel if u don't mind can u just give a review of our work……..
https://www.youtube.com/watch?v=n3e3JBqVTiA
I will be happy if u visit my channel…
Can I get high on that?
I love it!
This is beautiful! Nice job 🙂 I was wondering, I am struggling which is better, sculpting or modeling manually. I really love sculpting a 3D model because I feel like I can get the general idea down faster, but I model manually for animation. Is it possible to use a sculpted 3D model for animation after rigging it? I have read comments in 3D animation/modeling forums that sculpted 3D models are not good for animation. Please let me know if this is true or not. I'm still experimenting with 3D modeling, texturing, adding materials and 3D animation in general. Many thanks if you can respond.
I am always amazed at the beauty of your work. Fantastic. 2 questions, #1 Could you model a house similar to the animated movie(s) "Storks" "Wonder Park" or anything from "Disney/Pixar?" #2 Have you thought about starting an online class or school?
I really love your videos They're amazing 🤩🤩🤩
What software do you use to render out the animation for final showcase? Huge fan of your artwork and style as well… and if you could do a free youtube video on UVs that will be awesome
niceee, where u did the render bro
Are you rendering in Maya? Or maybe using a marmoset?
3DEX all i have to say is if you weren't around i don't know what I would do so hope you've had a productive year
This is absolutely amazing. Do you have any tips you can share to a beginner? How to improve?