Autodesk Maya 2019, Zbrush 2019 , Painter – Stylized Mushrooms


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Autodesk Maya 2019 – Stylized Mushroom Modeling, UV mapping, and Texturing in Substance Painter , and Maya 2019. Zbrush 2019

Learn how to make a stylized model: https://gum.co/StylizedTutorial

Learn how to make the Stylized Material here : https://gumroad.com/l/paintertut

Learn how to light a scene in Unreal Engine 4: https://gum.co/ue4room

This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.

Zbrush Tools : https://gumroad.com/a/989574259
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Computer I use : https://amzn.to/2HBoE8y

Drawing Tablet I use : https://amzn.to/2YjrwMr
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Join the Patreon group for more : https://www.patreon.com/3dEx

Special Thanks to my Patreons!

Zheng /Egemen Yildirimcan /Juan /MoMonay
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Даша Птицына /Schnitzmela /Renabelle /FlatLine
Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte
/Victor Lujan Orduña /Jan Thomas Lende /Dom Knight /Felipe Oliveira leite/Stephanus Anggit Nugroho /Michał Parzy /Stéphanie D’oiseau /Elder /Doğukan Kengeroğlu/ Taehun Oh/ Barbatos/Angel Gimenez/ Ryan Rowe/Orhan Öziskender/Greg Hendrix/Jonna Schütt/ Neuro/ Adam Partyka/ Rita/ HarleyG/ MJ Lee/ Kevin Ketfi/ Faissel/ Charlie/ Josep Àvalos Sala/Naehyung Kim/Mathias Wingert/Angelica Visione/Ed Dulwich/kevinWu/Nikko Afable/Gorohov Dmitrij/ Peter Soer/Steven Kok Shun/Lol/Graham hayward/Wellington Anunciação/Johannes Ramirez/Robert K./Kai Harper/Franjo Badurina/Joseph Reynolds/Roberto Uribe/TomMask/James/Niels Cornette/Dustwish/Doriane Bekkouche/Caffrey/ Itay Michaelly/ weeb/Wayne Rhodes/Allan Lonskov/Julio 3dArt/Leandro/Laura Van de Mast/Fabian Rosales/Raphael Dabu/GeZhonghui/Niklas Mayer/Aaron Cranfield/Jared Williams/Domingo/Daniel Hernandez Ramos/Erkan Koksoy/Vladimir Kuzmenko/Vlad Tofan/Alexander Nguyen/Nadezda Issakova/Daoklyn

and Counting! Your name will appear in the video credits!

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Learn the Fundamentals of 3D Modeling : https://www.amazon.com/s/ref=dp_byline_sr_ebooks_1?ie=UTF8&text=3DExtrude+Tutorials&search-alias=digital-text&field-author=3DExtrude+Tutorials&sort=relevancerank

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Here’s a list of useful shortcuts used in maya.

W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode

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#Maya2019
#SubstancePainter
#Stylized

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27 responses to “Autodesk Maya 2019, Zbrush 2019 , Painter – Stylized Mushrooms”

  1. I love all your work and you do an amazing job. Can you please do a dog or wolf or something like that? I have trouble with that and i want to see someone like you do it. Keep up the good work!

  2. Mushrooms eeew, my least favorite food, but you just sold me some! Really nice and inspiring as always!

    Do you always use the same settings when baking in substance painter? If not, do you have a video explaining the different settings? Or maybe you can describe them briefly in your upcoming environment video.
    I am now at a point where I am okay with my sculpts and want to creat the bakes and textures.

  3. This is beautiful! Nice job 🙂 I was wondering, I am struggling which is better, sculpting or modeling manually. I really love sculpting a 3D model because I feel like I can get the general idea down faster, but I model manually for animation. Is it possible to use a sculpted 3D model for animation after rigging it? I have read comments in 3D animation/modeling forums that sculpted 3D models are not good for animation. Please let me know if this is true or not. I'm still experimenting with 3D modeling, texturing, adding materials and 3D animation in general. Many thanks if you can respond.

  4. I am always amazed at the beauty of your work. Fantastic. 2 questions, #1 Could you model a house similar to the animated movie(s) "Storks" "Wonder Park" or anything from "Disney/Pixar?" #2 Have you thought about starting an online class or school?

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