Autodesk Maya Character Rigging Lesson 01- Joint Placement – Urdu|Hindi


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In video i am teaching you how to rig your character in Autodesk Maya. This Course divided into 5 parts.
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1) Joint Placement
2) Controller (Curves) Placement
3) Connections (Constrains) on curve and joints and Smooth rigid bind.
4) IK and FK with switching controllers.
5) Pole vector controller
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1) Joint Placement
In first lesson ill teach you how you can add joints(bones) in character and how to parent and unparent joints .Also you will learn about Mirror Joint and Orient Joint

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