Autodesk Maya Moon and Stars Tutorial Part 2 (Basic)


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How to model, texture, light, and render a Moon with a Star-Nebula background in Autodesk Maya

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5 responses to “Autodesk Maya Moon and Stars Tutorial Part 2 (Basic)”

  1. thanks for this
    i tweaked your approach slightly. instead of using a plane, i used another sphere. i put the camera moon and lights within the sphere so that when rendered it gave the illusion that i was surrounded by stars and planets

  2. it is a nice tutorial,
    but can you make tutorial for 3d space stars which can be rendered using stereo camera to feel the depth ?
    i need to use that effect for one purpose ๐Ÿ™‚
    theCGBro rocks ! ๐Ÿ™‚
    thank you guys ๐Ÿ™‚

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