• Tuesday , 12 December 2017

Baking Object Space Normal Map for low poly game asset (Autodesk Maya)

Code Canyon

https://i.ytimg.com/vi/uYel6ZNDeUg/hqdefault.jpg



Level = Intermediate

This tutorial is to demonstrate the baking process for creating an Object Space normal map with Autodesk Maya.
Note: Please do unwrap the UV of your low-poly mesh before attempt the baking process.

source

3d Ocean

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