Blender 2.59 UV Layout, Projection & Texturing for the Airplane Timelapse Model


https://i.ytimg.com/vi/kDAxLvtpH0Y/hqdefault.jpg



This is an Intermediate Blender Tutorial that shows you how to UV layout the Airplane based on my Time Lapse Airplane tutorial.

You will learn how to apply UV Seams on a Mesh Model, use the Vertex Path selection tool and many useful UV tools in Blender to accomplish this task.

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15 responses to “Blender 2.59 UV Layout, Projection & Texturing for the Airplane Timelapse Model”

  1. Look at the section on how to texture the wings. You may need to assign the UV borders a little differently. It all depends on the shape of your object. You might also want to check out videos on texture mapping rectangular shaped objects.

  2. Thanks. For some reason Project From View has been greyed out in the file menu through most versions of Blender 2.5x, but it's not greyed out if you press "u" on the keyboard. That has been driving me crazy trying to figure out how to make that work.

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