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Hi YouTube!
This tutorial covers the basics of strand rendering in Blender 2.66. Whether you are trying to make hair, fur, grass, or some other effect in cycles this is a great starting point!
Steps:
Open Blender 3D 2.66
Switch to Blender Render (top, default Blender Render)
Enable experimental features under the render menu on the right (normally supported)
Go to the particles menu
Add a particle system
Switch type to hair (from emitter)
——This is enough to get hair——
Remember to adjust the length, amount, segments, root, and tip options. To edit the hair go into particle comb but remember you need to switch back into object mode before rendering or else all strands will be missing.
—–Blender 2.66 Download——-
http://www.blender.org/development/release-logs/blender-266/
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