Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:
In this Tutorial #10 I cover:
-How to Change between the ‘old’ Blender internal render engine and Cycles.
-The main benefit of using Cycles over the old Blender render engine.
-How to create a light out of any mesh object (emission material)
-How to add Diffuse and Glossy Materials to mesh objects
-How to add and customize a Mix shader
-How to create material nodes in the node editor window + how to set up a mix shader to combine both diffuse and glossy shaders.
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